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Creating a master key system
Creating a master key system










creating a master key system creating a master key system

Take the first door on the left to go into Living 01. Cut through the Cafeteria, where you’ll find your first set of enemies in the Lab, then go up to the Living Quarters. Go left inside the Kitchen to find a Storage room with First Aid and a Pharmaceutical Kit. Continue along the corridor, and you’ll come to the door to go into the Kitchen. Once you’re up the stairs, follow the path and go inside Storage 01 to find a Storage Box next to a body. You can find a First Aid Kit by the door as you go up the stairs. Go up the stairs to the next room, and you’ll come to an office. You can then pick up some First Aid before proceeding into the Lab. When you enter the first room in the Kreet Research Lab, look to the left of the door to find a Storage Box. Spin the planet around until you see the Kreet Research Lab, then land there.

#Creating a master key system how to#

Kreet is in the same system as Vectera, so you'll just need to look at the Narion System, then head over to the Moon of Anselon to find Kreet.īefore landing at the Kreet Research Base, you'll be shown how to scan a planet to find resources and discover potential landing sites available. In order to stop it, you'll need to travel to Kreet and deal with the Crimson Fleet Captain. The robot will then inform you that the Crimson Fleet won't stop coming after you if you ignore it. When the shield is depleted, switch to missiles and ballistic weapons to take down their ships.Įven though you've survived the attack, the Crimson Fleet activity is high according to Vasco. Target them to lock on to them, then use your laser weapons first to break down their shields. Try to keep them in the center of your screen to keep locked on to them. Keeping your speed here will help you be able to move around and focus on the Crimson Fleet's ships.

creating a master key system

If you completed the flying tutorial, Vasco will have mentioned the "sweet spot" of flying, where the bar on the left for speed sits in the middle. While attempting to leave Vectera, you'll have your first experience of fighting the Crimson Fleet in space. There are additional dialogue options for you to find out more from Barrett about the Crimson Fleet, Constellation, and more. Then, when you're ready, go over to Barret and talk to him. When you've cleared the field of Pirates, be sure to loot their bodies (as well as any miners who might not have made it). As they run and approach you, swap to the Cutter to quickly eviscerate them and save on ammo. However, you can lure them in and use the flammable objects dotted around the base to make quick work of the Pirates. If you picked up the optional weapon, focus on using this when enemies are further away. The best way to tackle this fight is to find cover initially. There will also be a green First Aid Kit with some form of aid inside to be collected. You don’t have to use a weapon in this fight, but if you want to, as you go down the ramp toward the Pirate Ship, you can find a case with a weapon on the left. A pirate ship will land on the opposite side of the outdoor base. Unfortunately, the conversation won't be able to last long, as signals will show that someone has followed Barrett to Vectera and seemingly wants to take the strange object for themselves.












Creating a master key system